By Supantha Mukherjee
STOCKHOLM, Aug 16 (Reuters) - Multiplayer shooter game
Fortnite is available again on iPhones in the European Union and
worldwide on Google's Android devices after a gap of four years,
following legal measures by the EU, developer Epic Games said on
Friday.
Fortnite, created by Epic, a U.S.-based studio, and backed
by China's Tencent ( TCTZF ), the world's largest game studio,
launched in 2017 and its last-player-standing, "battle royale"
format became an instant hit, drawing in millions of dedicated
players.
But in August 2020, Apple ( AAPL ) and Alphabet's
Google removed Fortnite from their app stores for violating
their guidelines by launching a payment feature, prompting
several lawsuits challenging their rules of charging up to 30%
commissions on payments.
At the time of the ban, Epic had 116 million users just on
Apple's ( AAPL ) platform.
The EU's Digital Markets Act (DMA) law is allowing Epic to
launch its game store in the bloc, though Apple ( AAPL ) is still
blocking users outside Europe from accessing Fortnite and its
games store, the company said.
"We are really grateful to the European Commission for not
only passing the DMA and enabling store competition, but also
going in and robustly holding Apple ( AAPL ) and Google's feet to the
fire to ensure that they can't just obstruct competition," Epic
CEO Tim Sweeney told reporters.
"They were going to great efforts to slow us down, and tried
to stop us several times, and the European Commission always
stepped up and ensured that competitors were able to enter the
market," he said.
The store is launching with Fortnite, Rocket League
Sideswipe and the all-new Fall Guys for mobile, and Epic is
working with other developers to launch their games and apps
through its store.
Epic, which has 75 million monthly active users in its PC
store, expects to add 100 million new mobile users by the end of
the year.
The games would also be available through independent mobile
stores such as AltStore.
However, the installation process is lengthy with a 15-step
installation process on iOS devices, confusing device settings
and scare screens, Epic said.
Apple ( AAPL ) said that to enable the new capabilities for
developers in the EU, it worked to make them as easy as possible
for users while also trying to protect their privacy and
security.
"We probably lost over a billion dollars of revenue by
losing access to the iOS customer base worldwide for four years,
but what's the cost of freedom?," Sweeney said.