11:02 AM EST, 02/06/2025 (MT Newswires) -- Shares of Roblox ( RBLX ) tumbled intraday Thursday after the video game platform projected 2025 sales below expectations after reporting mixed fourth-quarter results.
The company sees revenue in the $4.25 billion to $4.35 billion range, which is up from $3.6 billion in 2024 but below the $4.38 billion average analyst estimate on FactSet. Shares of the video game platform plunged 15% in Thursday trade.
Roblox ( RBLX ) guided for bookings between $5.2 billion and $5.3 billion, indicating growth from 2024's bookings of $4.37 billion, which was up 24% year over year. Analysts are expecting bookings of $5.29 billion in the ongoing year.
The company expects to report a loss between $995 million and $1.07 billion this year, worse than the $940.6 million loss it reported for 2024.
"As we aim to support 10% of the global gaming content market, we'll continue investing in our virtual economy, app performance, and (artificial intelligence)-powered discovery and safety, empowering creators and enhancing the user experience," Chief Executive David Baszucki said in a statement.
In the fourth quarter, bookings climbed 21% year-over-year to $1.36 billion, but was narrowly below the $1.37 billion average analyst estimate on FactSet. Total revenue rose to $988.2 million for the three months ended Dec. 31 from $749.9 million, beating the consensus by 1.8%.
Loss per share improved to $0.33 from $0.52 and was better than a $0.45 loss analysts are expecting. Average daily active users advanced 19% to 85.3 million.
For the first quarter, Roblox ( RBLX ) projects revenue between $990 million and $1.02 billion, marking an improvement from $801.3 million in the same period last year and above the $958.9 million analyst forecast. It forecasts bookings between $1.13 billion and $1.15 billion, up from $923.8 million the year earlier and largely in line with the $1.14 billion consensus.
Price: 64.53, Change: -10.94, Percent Change: -14.50