BEIJING, Aug 20 (Reuters) - Game Science, backed by
Chinese tech giant Tencent ( TCTZF ), surprised games
enthusiasts on Wednesday by releasing a trailer for a follow-up
to last year's smash hit "Black Myth: Wukong".
The new action role-playing game, "Black Myth: Zhong Kui",
is the second entry in the "Black Myth" series, inspired by a
mythical ghost-catching figure in ancient Chinese folklore, Game
Science said.
The less than two-minute trailer features Zhong Kui, an
imposing red-bearded character, riding a majestic tiger with two
demons carrying a giant sword.
The video has so far racked up over nine million clicks on
Bilibili ( BILI ), a Chinese online video sharing website. It
was simultaneously debuted during Gamescom's Opening Night Live
showcase in Germany's Cologne, where highly-anticipated upcoming
gaming titles were presented.
Game Science did not say when it would launch the game and
no in-game footage was made available as the project is still in
early development, the company said on X.
Fans voiced excitement on Chinese social media following the
success of "Black Myth: Wukong", which depicted the magical
monkey king from the Ming Dynasty epic "Journey to the West".
Some, however, were perplexed why the developer chose to
embark on a new project while many are still waiting for new
downloadable content (DLC) for the Wukong game.
Game Science founder Feng Ji responded on Weibo ( WB ): "A DLC
would certainly be a good option, but at this moment, what we
really want is to create a brand-new Black Myth game - with new
heroes, new gameplay, new visuals, new technology and a new
story."
Game Science revealed the first gameplay footage of "Black
Myth: Wukong" exactly five years ago, attracting millions of
views and thrusting the then little-known studio into the
limelight. Wukong was officially released on August 20, 2024.
The game topped Steam's most-played games chart with 1.4
million concurrent player hours after its release and went on to
sell millions of copies.
Wukong has been widely lauded as China's first AAA game -
projects with high development costs, long production cycles and
immense investment. It has ignited strong interest in more such
games from China and been applauded by Beijing as a way of
promoting Chinese culture.