March 17 (Reuters) - Videogame consoles are likely to be
the biggest growth driver in the market until 2027, research
firm Newzoo said on Monday, citing strong expected sales for
Take-Two's upcoming "Grand Theft Auto VI" and the
next-generation Switch from Nintendo ( NTDOF ).
WHY IT'S IMPORTANT
The videogame industry has been recovering at a sluggish
pace following a post-pandemic slump, as concerns over economic
uncertainties and still-high inflation dented consumer spending
on consoles and games.
That led to mass layoffs, studio closures and project
cancellations across the industry in 2024. But analysts expect
the launch of the new Switch console and "GTA VI", likely to be
released in the summer and fall of this year, respectively, to
spur a rebound.
Take-Two Interactive's predecessor to "GTA VI" is
one of the most profitable videogames in the world and has sold
more than 210 million copies as of December 2024. While,
Nintendo ( NTDOF ) last month cut full-year sales forecast for
its older console ahead of its successor's launch.
CONTEXT
Consoles sales last year were softer, as Sony's ( SONY ) PlayStation
5 becomes an aging device and a weaker release slate provided
consumers less incentives to upgrade.
Sony ( SONY ), however, said last month that upcoming titles
would boost the performance of its games division. Its in-house
title "Ghost of Yotei" is also set to launch this year and
follows the success of "Ghost of Tsushima."
BY THE NUMBERS
From 2024 to 2027, console software revenue is expected to
grow 7%, outpacing PC's rise of 2.6%, according to the report.
Console revenue in 2027 is expected to account for more than
56% of the total PC and console software revenue of $92.7
billion.
Total playtime grew 6% last year, with the fourth quarter
seeing the highest quarterly playtime owing to the launch of
Activision Blizzard's new "Call of Duty" title.